
Final Fantasy Crystal Chronicles: Echoes of Time
Genre : RPG
Also On Nintendo DS
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A 16-year-old returns from a monster-filled forest, thinking he's passed his coming-of-age test. But the celebration is short-lived when it's learned a village girl has come down with a mysterious "crystal sickness." When the boy decides he must save her, his true test begins. Echoes of Time continues the story that began in Final Fantasy Crystal Chronicles: Ring of Fates. Choose a personalized hero from four races and undertake a wide variety of quests. Expanded multiplayer lets you team up or compete with anyone, anywhere. You can even re-route your adventure anytime you want with the ability to switch between single and multiplayer modes once you're already inside the game world.
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Media (5)

Final Fantasy Crystal Chronicles: Echoes of Time Video Review

Final Fantasy Crystal Chronicles: Echoes of Time - Beginning of the Adventure Gameplay Movie

Final Fantasy Crystal Chronicles: Echoes of Time - Firefighting Mission Gameplay Movie

Final Fantasy Crystal Chronicles: Echoes of Time - Beginning Adventure Gameplay Movie

Final Fantasy Crystal Chronicles: Echoes of Time - Firefighter Mission Gameplay Movie
User Ratings (1126)
User Reviews (38)
6
Less than expected
Final Fantasy is a long lived RPG game that has many people attached to it. This Final Fantasy has something new, you can play online with other people on the Wii or the DS. Which really sounds kind of cool and a great addition to the game. However they did this task really, really weird. Just like on the DS, there is two screens. So its basically the same thing on each. But im pretty sure they couldve done this where on the Wii its just one screen and two on DS. And the two screens dont even fill up the whole screen. So unless you have a decent sized TV i wouldnt bother because you wont be able to see anything. The online does add to the game, however and can sometimes be fun. Eventhough thats pretty bad the thing i noticed the most is the graphics are just terrible. Prouble what they did was copy the DS version on the Wii, because the Wii graphics look like DS graphics. The controls are pretty good on an upside. And the story is acceptable. Not amazing, but ok. So overall this game is "ok" if you can bypass the obvious flaws. Try it out if your a fan and decent sized TV. For everybody else i suggest you try out something better.
(member since 2007)
reviewed on 3/30/09
4
still wishing for FFCC to get it right
When CC first came out for the gamecube I rushed out to buy the all the cables and whatever else I needed to play multiplayer. It was a great idea, but the multiplayer soon got old since you did the same areas over and over. Rings of fate had a story line, but the multiplayer had nothing to do with your storyline characters so it was also disappointing.<br><br>I was so excited to find that Echoes of Time allowed for multiplayer through the storyline.<br><br>However things turned sour after that. I could handle them just putting the ds version onto the wii with the odd double screen and scrolling background. I could handle that ds graphics were what you had to settle for on the wii. Every time I go to pick something up or cast a spell I have to think about the controls they aren't intuitive to say the least. On top of that there are parts that are almost impossible (I felt like throwing my wii out a window) without a 2nd player to help. The AI is laughable your party will often run into spikes/ pits/ lava and they're not terribly helpful when fighting monsters. I often find my party standing around one monster while I am the only one beating the tar out of it.<br><br>I have 3 friends with DS-s who would gladly play with me, but each of them have to have the DS version of the game! I should have seen that comming since Rings of Fate also made each player have their own game. It just seems like it's a tactic to make more money off the same title. The only thing you needed for the gamecube CC was the gameboy connection cable which could be used for other games as well.<br><br>I'm just crossing my fingers hoping that next time CC finally gets it right.
(member since 2008)
reviewed on 4/10/09
3
Had potential but is seriously flawed
I love cute looking games. I love final fantasy games. I love RPGs. So I figured this game would be amazing for me and my family. Unfortunately that is not the case.<br><br>Square Enix took a DS port and placed it on the wii. You have 2 tiny screens that look just like nintendo ds screens. The screens are so small that your playing screen is less than 1/8th of your tv screen- even when fully enlarged. If you do not have a high def tv- you will have a lot of trouble reading the text.<br><br>On top of the small screen issue- Square Enix has a tan background image. The problem is that background image is not stationary. It is moving the whole time. Gamers are forced to strain to see these small screens and are then getting motion sick from this moving background image. There is no way to make it stationary. Everyone here who tried the game complained of headaches and motion sickness due to the straining and the moving background.<br><br>Some other flaws in the game are the controls. They just don't feel natural. They are fine for a DS game, but they put jump and grab and attack in awkward places. The controls aren't very responsive either. The game camera can not be moved. Many times you are fighting in places that you can't see. Many times you will have to jump to solve a puzzle when you can't fully see where or what you need to do. The puzzles are overly annoying and just not necessary. Plus you will have a hard time playing solo in the later parts of the game. There are too many places where they made it thinking of co-op and not solo player. This is quite true with some of the puzzles and switches.<br><br>The online part is a nice addition- but the game is quite laggy. Hopefully nintendo will fix the server issues.<br><br>I really wanted to like the game. We stuck it out to nearly 3/4th of the game. But the headaches and the motion sickness took its toll.<br><br>Only rent if you are a huge fan of FF and have a huge tv. Even then, don't expect much.
(member since 2008)
reviewed on 4/2/09
3
Crystal Chronicles fails again
I was no big fan of the original Crystal Chronicles on the Gamecube, as it became a basic hack-n-slash with a jar to escort and a ludicrous multi-player setup. However, it looks like Diablo 2 compared to it's sequel.<br>Final Fantasy Crystal Chronicles: Echoes of Time is another basic hack-n-slasher with a famous name brand. You character can jump, slash and cast spells. Over time, you can buy new equipment or make some. If you want cohorts, you can have them.<br>The thing that really sinks this game is the screen. For some reason, the developers decides to show the play area in a box, next to another box for your stats. Around all of this is empty space on your TV screen. Basically, they took the DS game, put the screens side-by-side and released it on the Wii. Apparently they couldn't be bothered to calibrate it for a system, so I could see what I'm playing.<br>Not that there's much to look at. The graphics and sound feel like they were ripped from the DS as well. Most of the dialogue is done in text blocks, which you can barely read anyway.<br>Even though half the screen is used up by your stats, finding important information (like which armor and weapons work best) seem to be nowhere in sight. Just figuring out what's going on or what you're supposed to do next is a chore.<br>So what works? You can jump, slash and cast spells effectively. Then again, almost every game gets that part right.<br>Since this was on the same level as Baroque and I played this less, I have to give it the same score. And as a personal note to Square Enix: please stop making Crystal Chronicle games!
(member since 2006)
reviewed on 4/7/09
3
Not for a small tv
I've played FF games mostly on my DS; this was the first time trying one on my recently purchased Wii.
<br />
<br />Pros
<br />Beautiful graphics and music (as always); interesting story
<br />
<br />Cons
<br />Two screen format. There are always two screens up, one with your location, and the other with stats and such. You can change the size of the selected screen some, but there are always two screens side by side. I studied the manual to see if this could be changed, but that's how the game is set up. i have an average-sized tv (not hd or anything special), and the two screens are just too small distracting and annoying to enjoy the game fully. This is my first RPG game to play on the Wii; i hope this isn't the norm! two screens on the ds is different than two screens jammed beside each other on one tv display.
<br />
<br />oh well, this is why i like gamefly so much; i didn't have to blow 40 bucks to find this out, lol.
(member since 2009)
reviewed on 6/19/09
5
Too hopeful
I'm a huge fan of the Final Fantasy Chronicles and was a little upset when I played this game. The graphics were quite rigid and I felt trapped in each area like I couldn't move on. The dialogue and plot were sensible to the game but I just couldn't get into it. I ended up stop playing about 3 hours into it and mailed it back. If you can endure this game I truly give you kudos because I wasn't woMAN enough to do it. ;)
(member since 2009)
reviewed on 4/8/09
2
Concept good, but small screens!
The concept of the game was good, but the small screens and hard to read text made playing the game a nightmare. Hard to figure out the controls unless you have the manual. Didn't play this only a few minutes because I became frustrated with not being able to read the text and the small screen sizes, even at the largest setting.
(member since 2009)
reviewed on 4/6/09
2
Bleh...
The game has the title "Final Fantasy" yet it's nothing like the final fantasy games. Also the Wii version doesn't appear to have been formated for the system and left as if you were going to play on a DS.
(member since 2009)
reviewed on 4/12/09
4
My number one complaint about FFCC: EoT
Sure the graphics are low key, but hey you can't expect that of Nintendo any more when you compare to the other systems. The game had great controls, and was simple enough that I let my 5 year old farm items for me. I digress the bad thing about this game is you never know when you can save it. In almost all FF games you could save at any crystal or other type of save point, but this time it is random. After playing for 6 hours you would think you could go and save your game, or stop what you are doing and turn it off for a break from the game, but you can't.
(member since 2008)
reviewed on 4/4/09
5
Hard to see....
The graphics were very disappointing. I had to sit very close to my TV to even be able to read the dialoge. The game was good but the problem with the graphic discouraged me from playing the game.
(member since 2007)
reviewed on 3/29/09
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