
Final Fantasy Fables: Chocobo's Dungeon
Genre : Action Adventure
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While on their travels, Cid and Chocobo (classic Final Fantasy characters) encounter a town with a strange and mysterious problem - each time the bell tolls, they lose some of their memories! A boy named Raffaello comes along and creates dungeons of memories to help the townspeople remember who they are, but it's up to Cid and Chocobo to explore the dungeons and recover everyone's memories. Large maps and exciting turn-based combat combine for a thrilling adventure in the Final Fantasy world. Choose from classic character classes like Black Mage and Knight to aid you in your battle against evil. And compete online against your friends in challenging card battles!
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User Ratings (1197)
User Reviews (30)
9
Not Everything Expected But Still A Great Game
Any game with FF in the title automatically raises expectations. Choco mainly fulfils them considering the platform limitations with just a couple of niggles that wouldn't even come into play if this wasn't Square/Enix.<br><br>While I was expecting to play as Cid (a younger Cid, a nephew, a son? who knows) you find yourself playing as the Chocobo in the early chapters at least. After a long lead in of set pieces you find everyone is losing their memories and it seems ot be your job to recover them by completing dungeons that reveal their entrance next to those people.<br><br>As usual the story is not instantly clear and the completion of each dungeon provides more clues and restores more memories for people.<br><br>The dungeons are not overly complicated so far and the combat system is quite simplistic although it would seem to have potential for more types of attacks and spells at a later stage. Even if you have never played an RPG before there is nothing here that is not clearly explained.<br><br>FF has gone a little more down the D&D route this time with items. Special properties are not always instantly clear and that includes cursed items, which you cannot unequip without a Dispel spell. Many items are now best left until you can determine their true nature with spells or other items which are provided within dungeons at times.<br><br>There is a lot of character interaction in this game. As usual a good amount of this is often of little consequence but you have to take care as some sly clues are slipped in to what seems innocuous at first glance. Take nothing for granted.<br><br>Now I do have a coupla niggles. Often in scenes with voice you can let the voice complete but the animation of the mouth keeps on flapping, it kinda bugs me. Also scene changeovers can be a tad on the slow side. If it wasn't Square/Enix I may not mind but these guys are the tops at this so I do.<br><br>Overall tho it is a great game for FF followers. If youa re new to the series then it may be a good intro.RENT IT
(member since 2007)
reviewed on 7/13/08
7
A "Dungeon" made for a select crowd
It starts off (after the training dungeon) with Chocobo (a kid sized bird) and Cid (a guy) arriving at a town named Lostime. They soon get involved with a kid named Raffaello and the town's big problem.<br>When the clock in town rings most people lose their memories. In order to get them back, Chocobo has to venture into dungeons, battle monsters and beat the big boss at the end of said dungeons.<br>This is a typical RPG where inventory management is needed. Also, the player has to choose what job to be (regular, knight, Black Mage, and so on) with each job having their advantages and disadvantages.<br>Getting the right items can be a hassle; I couldn't find a store outside of the dungeons to buy these items, and it's pure luck to find that store inside the dungeon.<br>Also, there are many, many random encounters with powerful enemies. (Who thought a flan can be so tough to beat?) I ended up going through the same dungeon a dozen times over.<br>And the dungeons look all the same except for changes in the background.<br>But for those who can meet up with the challenge and get through the dungeons will be rewarded with a great story with likable characters. Plus, there's the sheer joy of finding new items and beating the big boss at the end of each dungeon.<br>Final Fantasy Fables: Chocobo's Dungeon isn't for everyone; rent it first to see if you're into this RPG.
(member since 2008)
reviewed on 7/17/08
8
a roguelike game (response to hippyvock)
it is a simple context, much like all roguelike games. you go into different dungeons that are basically the same and you either climb or descend levels until you reach your goal. much like other rogulike games if you die you lose your items. however you can buy bigger bags and you can make your storage larger if you do certain things (i wont spoil it for you). i thought this game did a much better job than Baraque which was also a roguelike game. what i consider to be a good bonus is being able to play a card game online against other people, it is quite fun and has me searching the dungeons to find each card. i say rent it give it a try and if the online part makes it worth keeping then buy it but dont listen to hippyvock
(member since 2005)
reviewed on 7/28/08
7
Good fun RPG
I love RPGs. The Wii is starving for Rpgs. I played the original Chocobo's dungeon on the playstation a long time ago. I enjoyed it. So I had to give this game a try.<br><br>I had a great time with it. Yes it could be a bit repetitive at times, but RPGs normally are at some points. I loved all the different jobs/classes. It helped break up the game and add a bit more strategy to it. I didn't like the camera in the game at times. But it wasn't too overly problematic.<br>The game isn't very long, but if you want to do every dungeon and level every job type/class, you will have a lot of gameplay.<br>I did enjoy the online card playing with this too.<br>Some of the dungeons are very easy. Some are rather annoying.<br><br>Over all, I give it a 7.5 I would score higher if it wasn't for the camera and some of the unbalanced dungeon difficulty.<br><br>Good fun, Good game. I hope they do another one for the series. :D
(member since 2008)
reviewed on 10/27/08
10
Hooray for the bird!
I'm having a blast playing this game! Its the type of RPG where the dungeons change every time you go in and new items await. Most of the time those items are unidentified so it adds a thrill similar to opening presents at christmas.<br /><br />Beyond that the storyline is interesting and appealing. The bird enters into the minds of the townspeople and fights creatures within their nightmares. Probably the cutest and most lovable hero I've ever seen in an RPG.<br /><br />I highly recommend this game to anyone =)
(member since 2010)
reviewed on 1/3/10
8
Dark god defeated by cute yellow bird. News at 11.
Final Fantasy Fables Chocobo's Dungeon takes the franchise in a different direction. While it still has elements of the classic Final Fantasy turn-based gameplay, this game features top-down views that give it a game board feel.<br>You play Chocobo (duh), a cute little yellow bird who packs a big punch. Your levels take place in the memories of the townsfolk and in four main elemental dungeons. Along the way, you'll fight toads, bats, birds, skeletons, etc. and run into a whole bunch of traps. You'll also pick up tons of items. The main items you'll want to pick up are saddles and talons, which, along with collars, are the sole equipment in the game. Through a system of honing and fusing, you can improve and combine these to make something truly fierce. It's a great case of simplicity gaining depth.<br>You also get a job system, which unlocks over the course of the game. Each class has advantages and purpose, which makes variety a high point.<br>It's pretty addictive gameplay and has the touch of presentation value you'd expect from Square Enix. The biggest problem I had was with control. Holds the Wiimote sideways isn't a big deal, but moving around with the D-Pad seems stilted and counter-intuitive by today's standard. Worse yet, there is no option to use the nunchuk, which would have given players analog control. The other gripe many will have is in the Diablo-style randomized dungeon design. Running through a few floors isn't bad, but toward the end you'll be navigating through dungeons 100 levels deep. Even with level jumpers, the hack-n-slash slog will leave some disinterested.<br>But don't let it's flaws keep you from trying out this engaging RPG adventure.
(member since 2006)
reviewed on 9/7/08
8
More than I expected
This game, like all finall fanticys, was fun. At first I thought it would be too childish, but as I began to unravel the story I couldn't put this game down. BUT the only down-turn is that, like all final fanticys, you have to level up to get through the levels or else you DIE all the time. The up-side is if you die you get to keep your experience, but after a while being in the same dungion for an hour gets anoying. Thats my only complaint. Good story, and the game is VERY enjoyable and the people read so you dont have to (the voice acting isnt the best but its better than other games i've herd), thats a plus. Like I said, it looks childish but if your a fan of final fanticy than its a MUST play, the only reason I didn't beat it was because I got a PS3 and wanted to get a game for it, the game would have taken too long to beat, and I REALY wanted to play my PS3. So I give it an 8 out of 10, check it out.
(member since 2008)
reviewed on 8/26/09
10
Awesome!
I love this game! I would give it a 11 out of 10 if i could. I am hoping to buy this game soon if i can. You are a chicken in the game, which is chocobo, and it is just fun when you fight a boss. Your heart starts racing and your brain goes 1,000 miles per hour thinking of what to do to win the fight. I highly recomend this game!
(member since 2009)
reviewed on 8/6/09
5
Played this game 10 years ago
There is a game for the Playstation called "Azure Dreams" that did this exact format ten years ago. You, a loner, must venture into an ever changing yet exactly the same dungeon enclosed within a town's constraints that thinly masks an item hunt game to unlock the secrets of the tower.<br><br>Now, I played Chocobo's Dungeon for almost ten hours (and accomplished things) and this is the exact same thing: even to the point where when you die you lose everything you have except your experience points and what you had equipped. This doesn't sound too bad except that death comes quickly at times and it becomes impossible to prep for a dungeon crawl when you have very few items to spare and dying means losing some very important, very expensive things.<br><br>Item space is at a major premium in this game (even storage has a low limit) and you'll spend much of it always clearing out one spot on your list to make room for the item on the floor to see if it's one measly point better than the item you have equipped, which it almost never is. You have only one character to control so really you're playing Diablo in cutesy form which is very deceiving because the plot is about a dark evil sucking out people's memories and most of the before mentioned memories involve pain, war, and death. Not something that fits the image of the blue eyed golden bird that is the main character.<br><br>If you haven't played any of the other Final Fantasy iterations of late and need something (and are refusing to play before said other versions of FF's) to keep you busy, this won't kill you, but the low score is due to lack of originality of an overall blahness that totally sucks the life out of the game. I was depressed wondering the halls with my chocobo and I should have a Final Fantasy sense of wonder instead.
(member since 2006)
reviewed on 7/13/08
8
rockin!
this game is fun if you like FF.
(member since 2007)
reviewed on 7/9/08
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